Do I really need to come up with a title for this post?
Sorry folks, I forgot for a few days that I had a blog.
Work continues to be hectic after the move. Much of the cubicle sections that we trailored to Alabama and hauled up the stairs have now had to be taken back out and placed in storage. Double work for no results. Good stuff.
Leveling continues with Recruit-a-Friend Team 2. With some tweaks.
Rapid the rogue and Important the priest have reached level 30. Important has 225 Enchanting. Maxed out until he’s level 35. Total played time so far is 12 hours. Pretty awesome I think.
After playing the first 30 levels with them however, I’ve decided to put in Asplode the Mage as a pinch hitter for Rapid. Having a squishy priest follow around a melee class who relies heavily on stealth to be effective just isn’t a good situation.
Granted, it would be an amazing leveling team if they were being played by two people instead of just me. But I simply can’t take the time to switch to the preist, cancel his follow command, sneak up with the rogue and get all stabby, then switch back to the priest to get him in range for heals and put him on follow again, then switch back to the rogue to continue DPS. Over and over again.
I imagine it will be much more fun to round up a bunch of quest mobs and do the typical frost mage kiting bit to burn them all down while getting priest heals, then run around and collect the loot.
So. Given that. I’ve been running the mage around on follow with Strange the shaman. Strange goes around one-shotting stuff for a while and generally just cleaning out an area, then Asplode follows up collecting the free-for-all loot while Strange regens his mana. It makes for easy times. None of that “running back across half the map to my corpse and wasting five precious minutes because I accidentally got two adds” crap.
Asplode is level 26 now. When he reaches 28 I’ll grant him the two extra levels that Strange has available to give, then team him up with Important so he can start earning triple experience and Rapid will be put on the shelf for a few weeks. Asplode was originally to be my “Grant a level” target with the levels that Important is earning. With the team change that means that Rapid will be recieving those levels instead once Important has reached level 60.
Sunday was a 3/4 clear of Tempest Keep. I snagged an extra Pauldrons of the Vanquished Defender token from Void Reaver and turned it in for a pair of Merciless Gladiator’s Kodohide Spaulders. I was also given the Ethereum Life-Staff from Solarian as nobody else wanted it. Two very nice additions to my healing set.
And speaking of my healing set, I should really take a few moments and try it all on to see where I stand on bonus healing. Last I checked, without any gems or enchants (which I still haven’t gotten), I was sitting at a bit over 1100. With the new items I’ve gotten since then and some gem/enchant love, I’d be willing to say I’m easily at the 1500 mark.
Also, happy Harvest Festival everyone!

