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Megalis, Champion of the Naaru

Posted on July 17, 2008 by Megalis

So I’ve had the Trial of the Naaru quests in my log for ages now, I just haven’t wanted to do them.  I see Heroic Shattered halls is a huge pain in the ass.  And apparently nobody else in the world ever wants to do Heroic Shadow Labyrinth or The Arcatraz.

Our guild has been killing Magtheridon for a while now (and I happen to know that after the three previously mentioned quests, there is a follow up to kill Magtheridon), so I figured it was high time to get them out of the way.

Sunday afternoon I managed to scrape together a group of guildies who also had the same quests waiting to be completed.  We set out for Steamvault first since we all agreed it was probably the easiest one.  Mekgineer Steamrigger dropped Schematic: Rocket Boots Xtreme. I greeded on it with the other engineer in the group and I won it! (Patch 2.4.3 disabled those boots in Arena play by the way).

We all flew over to Shadow Labyrinth next.  Pretty much breezed through the entire instance right up until Murmur.  I believe I was the only one in the party who had fought Murmur on heroic mode previously. I explained the fight, and then we wiped.  We tried it again and we wiped again.  Then I remembered one tiny little detail about the heroic mode fight.  Everyone has to stand in his circle with him and run out when he starts to draw in energy.  Another try with that detail in mind and we wiped again, but I think everyone got the hang of it and we got him down on our next try.

Ok, so Strength completed.  It was almost raid time so we decided to reconvene later and finish up the other two quests.

Monday night’s raid was canceled when not enough people logged in, so we took advantage of the situation and went off to finish up our other two quests.  We decided to hit Shattered Halls first.  Our only crowd control was a hunter (without any of the talented trap improvements).  Nevertheless we fought our way through, suffering only a few deaths and no wipes.  Mercy completed.

The Arcatraz was all that stood between us and Magtheridon, our last trial.  Then we find out that our hunter had already completed an Arcatraz run earlier in the day while the rest of us were at work! She drops out and we pick up a boomkin who needed the rep/badges/etc.

So Heroic Arcatraz with no crowd control. Amazingly enough we breezed through it.  I only let our Enhancement Shaman die twice and our Boomkin ate it once. Tenacity completed.

At this point I’m really glad our raid got canceled and we were able to complete those quests because we had a Magtheridon raid scheduled for the very next evening.


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