Megalis, Champion of the Naaru
So I’ve had the Trial of the Naaru quests in my log for ages now, I just haven’t wanted to do them. I see Heroic Shattered halls is a huge pain in the ass. And apparently nobody else in the world ever wants to do Heroic Shadow Labyrinth or The Arcatraz.
Our guild has been killing Magtheridon for a while now (and I happen to know that after the three previously mentioned quests, there is a follow up to kill Magtheridon), so I figured it was high time to get them out of the way.
Sunday afternoon I managed to scrape together a group of guildies who also had the same quests waiting to be completed. We set out for Steamvault first since we all agreed it was probably the easiest one. Mekgineer Steamrigger dropped Schematic: Rocket Boots Xtreme. I greeded on it with the other engineer in the group and I won it! (Patch 2.4.3 disabled those boots in Arena play by the way).
We all flew over to Shadow Labyrinth next. Pretty much breezed through the entire instance right up until Murmur. I believe I was the only one in the party who had fought Murmur on heroic mode previously. I explained the fight, and then we wiped. We tried it again and we wiped again. Then I remembered one tiny little detail about the heroic mode fight. Everyone has to stand in his circle with him and run out when he starts to draw in energy. Another try with that detail in mind and we wiped again, but I think everyone got the hang of it and we got him down on our next try.
Ok, so Strength completed. It was almost raid time so we decided to reconvene later and finish up the other two quests.
Monday night’s raid was canceled when not enough people logged in, so we took advantage of the situation and went off to finish up our other two quests. We decided to hit Shattered Halls first. Our only crowd control was a hunter (without any of the talented trap improvements). Nevertheless we fought our way through, suffering only a few deaths and no wipes. Mercy completed.
The Arcatraz was all that stood between us and Magtheridon, our last trial. Then we find out that our hunter had already completed an Arcatraz run earlier in the day while the rest of us were at work! She drops out and we pick up a boomkin who needed the rep/badges/etc.
So Heroic Arcatraz with no crowd control. Amazingly enough we breezed through it. I only let our Enhancement Shaman die twice and our Boomkin ate it once. Tenacity completed.
At this point I’m really glad our raid got canceled and we were able to complete those quests because we had a Magtheridon raid scheduled for the very next evening.

Tags: Magtheridon, Shadow Labyrinth, Shattered Halls, The Arcatraz, The Steamvault
Leotheras is officially on notice
Sunday’s raid was delayed until Monday (last night) due to Mother’s Day.
That ended up being another trip to Lurker and no Wildfury Greatstaff for me. Our top Warlock has devoted an enormous amount of time and effort to creating a fire resist kit to off-tank the Leotheras fight. Over the weekend he finally reached the point of being ready to attempt it. Unfortunately his mother ended up in the hospital and he was not able to play. I haven’t heard the details of why she was hospitalized but I do very much hope that she is ok. A human being’s health is much more important than a game and I think the entire guild shares that sentiment. We will have our shot at Leo soon enough.
Lurker went down without much of a fight save for one warm-up wipe. My stupid ass got hit with the first spout on our second try so I spent the entire battle drifting in the water just slightly out of range of battle rez. Our tree druid disconnected while underwater and got scalded to death before he could log back in. Nevertheless, Lurker was killed without the two of us. The fight actually went really well considering I was a Guardian tank and the main tank had to pick up my Guardian then jump back to Lurker afterwards. Lurker dropped another Cord of Screaming Terrors, a Mallet of the Tides and the Ancestral Ring of Conquest.
Our main Warrior tank was all over the mallet and I don’t recall who took the belt because I was too busy comparing the ring to to my own. I had no doubt that the ring was an upgrade for me, but I wanted to know how much of an upgrade. I ended up taking it to replace Delicate Eternium Ring from my tanking set and Averinn’s Ring of Slaying (correction: it was the Band of Ursol that got replaced. I’m still wearing the other one) from my DPS set. I’m kinda being stingy with my EP/GP ratio right now as I am up against a warrior and a priest for the T4 tokens that still haven’t dropped. Those being gloves, helmet and chest.
And speaking of the T4 chest, after Lurker was down we ported back to Shat for repairs, restock, etc. and regrouped at Magtheridon’s Lair. We ended the raid at 11pm (cst) after four wipes. Each wipe was due to either early or late cube clickers which results in a Blast Nova. On our last attempt we made it to phase three (30%) just as the Blast Nova took most of us out. We still got him down to 28% before everyone was dead though.
It was a learning experience for many of us since we hadn’t been there before. The guild itself has attempted Mag before but that was long before myself and many other people that are raiding with us now had even joined.
Wednesday - if enough people show up - we are planning on paying a visit to Leotheras. Leo doesn’t have much of a loot table (mostly crafting patterns), but he does have T5 gloves (Nordrassil Handgrips for me specifically) and that’s nothing to complain about.
Tags: Leotheras the Blind, Magtheridon, Serpentshrine Cavern, The Lurker Below

